

One of the two upper tentacles will grab a character and drop them into the 'mouth' of the Eye, which then performs its biting attack, dealing massive damage. It can also use this to cover ground quickly, teleporting to one's position to execute melee attacks or teleporting away from a character. Kill the tentacles until the Eye returns. The bite never kills allies, just leaves them with a minimum of one health.Īfter taking heavy damage or after the battle has been going on for some time, the Eye retreats to another dimension and summons tentacles that attack with weak spells and weak melee attacks.
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Its shield will be down if it is chewing on someone, allowing others to free them by damaging the Eye. If one moves away from it while it tries to bite them, it might get stuck in the floor, allowing one to wail upon it until it recovers. The main Eye lunges towards a character, grabs with its 'eyelids', then proceeds to chew on them for heavy damage and eventually throw them to the ground. It will also remove any invigorations, including weapon enchantments and Impervious. Protects itself from all damage while not attacking with a blue barrier.įloats up, then shines a large beam of light from its eye down at the ground, which can cause combinations of either Blindness, Torpor, Burning, Curse, Tarred, Silence, Poison, and Lowered Magick Defense or Skill Stifling or most commonly Petrification to any that stand within the light. The sigil in front of the Eye whilst casting seems to prevent this extra damage.With physical bow attacks double damage to the eye, but 50% damage to the eye whilst it is squinting

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Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen ( the Dragon's Dogma Signature Series Guide, List of Creature Debilitation Resistances, and in-game testing. Tentacles outside the main chamber but within the Chamber of Sorrow also don't drop Malecryst.In Dragon's Dogma tentacles in this quest dropped only Malecryst Shards. In Dark Arisen tentacles appearing during the quest Lure of the Abyss don't drop anything at all.

Chamber of Sorrow (Respawns after four days).Chamber of Confusion (once per playthrough).During Lure of the Abyss (tentacles only).They are oft found in association with Vile Eyes.Ĭan be more or less depending on a few factors such as: The Eye itself can also create a larger pair of dimensional portals to allow it to move from one region of space to another, without traversing the intervening space. The eye is able to create a pair of dimensional portals to displace a tentacle -one appears on the tentacle and another one in the surrounding environment causing the tentacle to appear as if it is coming up out of the ground. In addition to elemental spells Evil Eyes are also able to shift between dimensions, and displace its own Tentacles. Its tentacles cast fire, ice, and lightning based projectile spells. The Eye casts powerful dark magick using its own eyeball, and can also create a debilitating beam from the same eyeball. Evil Eyes resemble large floating eyeballs with protective "eyelids" that have teeth instead of eyelashes and are covered with twelve tentacles that aid in both defense and offense. They are large and powerful spellcasters, formed from a fossilised dragon's eye. Evil Eyes are only found in The Everfall (Post-Dragon) and in the Rotunda of Dread ( Bitterblack Isle).
